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Photography by Ira Gardner

Episode 17: The Algorithm Trap – How Metrics Hijack Artistic Vision

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AI Image The Photographer’s Race by Ira Gardner (2026)

In this episode, we explore the idea that every choice a photographer makes—from their lens to their editing style—is actually a form of game design. By adopting specific constraints, photographers are “sculpting” their own creative agency, essentially choosing who they want to be in the moment of creation.

Key Takeaways

  • Agency as Art: Games aren’t just about puzzles; they are a medium for human agency. As a photographer, your constraints (like using a fixed prime lens) define the “version” of yourself that interacts with the world.
  • Striving vs. Achievement: “Achievement play” focuses on the win (the final photo), while “striving play” finds value in the struggle and the process itself.
  • The Trap of Value Capture: When complex artistic values are replaced by simple metrics—like Instagram likes or follower counts—our creative agency is often “captured” by an external system.
  • The Library of Agency: To maintain creative health, photographers should treat different genres and techniques as a “library” of selves they can inhabit, rather than sticking to one rigid style.

The “Library of Agency” Games

The episode suggests rotating through different “games” to prevent creative stagnation:

GameConstraintsAgency Sculpted
The HunterFast autofocus, 30fps, reactive shooting.High reflexes, split-second decision-making.
The BuilderTripod, slow shutter, manual focus.Patience, methodical construction, precision.
The CollaboratorStreet photography, no setup, “shooting from the hip.”Intuition, acceptance of chaos and imperfection.
The GodStudio still life, total control over every photon.Responsibility, intentionality, absolute control.
The Playful RebelPin-hole or toy cameras, objectively “bad” quality.Focus on composition/light over technical perfection.

Reading List

If you want to dive deeper into the philosophical frameworks mentioned in this episode, here are the core texts:

  • “Games: Agency as Art” by C. Thi Nguyen (2020): This is the foundational text for the episode, exploring how games allow us to “check out” different agencies and why that is a unique form of art.
  • “The Score: How to Stop Playing Someone Else’s Game” by C. Thi Nguyen (2026): His newest work, which explores how metrics and gamification can hijack our personal values.

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